Final Fantasy VII Remake Intergrade (PS5) - a welcome PS5 upgrade and Yuffie Stars in a short but solid extension

Final Fantasy VII Remake Intergrade is the PlayStation 5 version of Final Fantasy VII Remake with improved graphics and better technical performance. Needless to mention that the adventure is still higher, and if you insert Episode Intermission into the mix, it feels like Remake developed into a more comprehensive package.

In this review, we will treat both intergrades and intermission in separate sections, with a complete conclusion in the end.

Final Fantasy VII Remake Intergrade

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For the uninituished Final Fantasy VII Remake revales the opening of several hours of the original Final Fantasy VII - and invents it in a not yet a small extent. It shows the actions of Avalanche, an organization that gathers against the Tyrannical Shinra - an omnipotent energy company that literally blows the planet to maintain its dominance. The entire remake plays in Midgar - a huge industrial city where Shinra's main businesses are accommodated.

They play primarily as Cloud Strife, a seemingly indifferent mercenary and former Shinra soldier - an elite fighter equipped with the processed power of the planet itself. The game starts with cloud, which is currently employed by Avalanche, while the group performs its first attack on one of Midgar's energy factors, with the intention of blowing it into the air.

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It is still a fantastic border that really indicates the sound for the rest of the publication. Final Fantasy VII Remake shows in these more focused story sequences from its best side, where it combines sympathetic characters, smooth movie sequences and an excellent combat system with great effect. However, apart from these high-quality chunks remake remains a bit misguided in its structure.

The first hours of Final Fantasy VII to extend a whole 40-hour game was always the biggest challenge of Remake, and unfortunately, the worst moments still feel like unnecessary filler. Sometimes the extended storytelling and offers the cast a better character development and more involved roles within the narrative. But then there are also points where it is clear that Square Enix has tried to fill out things so it does not come to a shorter game.

Do not get us wrong now; The heights of Remake outweigh the depths overall, but the quality is still inconsistent. For every booming, absolutely brilliant boss struggle there is a few minutes completely eventless corridor traipes and parody levels of the gap squeezing. Some of Remakes ambient design is so linear and uninteresting that it feels like a really strange running simulation.

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Fortunately, there are more than enough incentives to enforce the weaker parts of Remake. As I said, the action is first class. A hybrid combat system that connects real-time movements and attacks with command-based magic and skills may be the best of which Final Fantasy has happened for years. Characters to change, make enemy weaknesses and to add massive graduation damage to your enemies, is extremely satisfying. Between his story scenes with great budget and bombastic battles, there is a brilliance of Remake shining through the confusion.

And on PS5 it helps that remake can run with butter soft 60 images per second. Intergrade offers two graphics modes: performance and play loyalty. The former increases the frame rate at the expense of resolution to 60 (we believe it is at or around 1620p, which is not bad at all), while the latter offers 4K support for limited 30 frames per second. Oh, and a photo mode has been added, which is always a nice gesture.

In fact, your Create Button with Intergrade will probably get a decent training because the game can often affect. On PS5, the improved lighting effects are a real treat, especially in nocturnal scenarios where Midgar's electrics flickers. If it looks good, it looks damn good.

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But attempts not to stare if you're on the slum, because many of these terrible textures that the PS4 version plagued are still available. Some of the careful examples were repaired - for example the door to clouds apartment - but finer surrounding details such as scrap heaps, grass and shop signs are still shockingly blurry.

Final Fantasy VII Remake Intergrade: Episode Intermission

Accessible directly through the main menu of the game, the frustrating named Episode Intermission is a separate campaign with Yuffie - a young Ninja from the distant land Wutai, who is on the mission to infiltrate the headquarters of Shinra. Together with a new character named Sonon travels Yuffie through a series of downgraded Midgar district and ensures a funny, though a little short-lived adventure.

Before we deal with it, it is worth noting that Intermission is not included in Final Fantasy VII Remake Intergrade if you update free of charge from the PS4 version, and must be purchased separately. However, if you buy a PS5 for the first time, Intermission will be delivered with intergrade.

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Episode Intermission consists of two story chapters, both of which are about two to three hours. The action itself plays during the main history of Remake, shortly after cloud and Co have carried out its second reactor arbitration. The DLC actually fits quite well into the central narrative and offers additional context to what happens at this time in Midgar, as the chaos begins to rewash the city.

Overall, Intermission is a pleasantly temporal mixture of story, linear adventures and crisp. Yuffies agility means that they can perform context-related platforms, which senses the exploration of dynamic than in the main game. She can swing over gaps, run along walls and spin their huge shuriken on far away objects. If you summarize all this, the Leveldesign of the DLC is definitely benefiting. It is nothing overwhelming, but it forms the basis for a solid ring.

The fight is also pretty interesting. Sonon is your only group member, but it can not be controlled directly. However, this is not such a big change as it sounds as they can continue to release Sonon commands. The trick is to use his skills in addition to Yuffies attacks to create a rewarding rhythm. In addition, Yuffie is able to manage both and remote struggles, making her remake of the most comprehensive character gameplay.

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Initially, it can be a little overwhelming to wrap the head around Yuffie's quirk - especially as she starts on level 25 with a series of materials and skills that are already unlocked - but the DLC has a good difficulty curve that gives you time, its stand to find. She can also "sync" with Sonon, which leads to some extremely eye-catching special attacks - perfect to put the last blow to a particularly stubborn boss.

As for optional stuff, there are only a few side quests that you can pick up in Episode Intermission. One sees how you jam leaves in and around the slums of sector 7 - which is about as interesting as it sounds - and the other commissions you to master the new Fort Condor mini game.

Similar to the collective card matches of past final fantasy title, she encourages Fort Condor to search and defeat players while building an ever-powered deck. In this case, your deck consists of different Shinra units - Cute little polygonal representations of the real thing. In Fort Condor Matches place your units on a small map to attack both the enemy base and defend your own.

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It's a rather simple real-time strategy, but it's a funny mini-game. Different types of units have different strengths and weaknesses, so it is mainly about counteracting the missions of your opponent. Stronger units are more expensive to summon, and while the mini-game in later matches are increasingly favoring more aggressive attacks, it still fun to associate with their squad. With a reasonable understanding of Fort Condor you can defeat almost every hour almost everyone - but it is a decent distraction.

Conclusion

Final Fantasy VII Remake Intergrade is the best way to experience the return of Cloud and Company. Remake remains a game with heights and depths in terms of quality, but when the credits roll, shine his most memorable moments - of which there are many. In the meantime, Episode Intermission will never hust up anyone, but it is an entertaining adventure that fits in the existing story seamlessly and do not want to miss the fans.

  • Unforgettable story moments
  • Great occupation of the main characters
  • Genial combat system
  • Outstanding boss fights
  • Yuffie is a funny protagonist
  • Intermission adds context to Remakes's story
  • Stunning soundtrack

  • Generally bad side content * Something simple, boring leveldesign * Wild inconsistent graphics Great 8/10 Evaluation Directive Review copy provided by Square Enix

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