Solar Explorer: New Dawn Guide - Tips and Tricks for Professional Pilots - Gamerdo - Video Pavel News, Instructions, Exemplary Procedures, Reviews and Culture

Solar Explorer: New Dawn is a moonland game that increases the intensity really up to 11. If all asteroids fly around with apparently collector speeds, it may be easy to feel overwhelmed by the whole thing.

The key to the game is that you stay cool, even if it looks like things are very wrong. It is always possible for you to land with some focus - and maybe a little luck - in one piece. Here are some tips that you should consider to assert yourself neuanfang hard challenges:

Pay attention to the direction of asteroids

If your landing starts and plunge on the planet of your choice, it is one of the most helpful things that you can do early on, to pay attention to the direction of asteroids. Neuanfang makes a pretty good job to highlight the path of these dangerous dangers with violet lines, but they must determine their own direction.

This is helpful as it is much easier to anticipate asteroids and react to them if they see if they go down to them from behind. In this way, you also know how much you should pay attention to the violet guides. Due to the camera angle of the game, it is much easier to recognize on them asteroids and to dodge them, even without the guides. However, you have to rely on you if you come from behind to you.

Only at the entrance to the line brakes

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The second phase of the missions in neuanfang Here it gets really tricky. In this section, which I refer to the approach phase, you must both maneuver your ship as well as slowed so you will not enter the landing phase too fast.

To slow down your ship, you need to burn a whole lot of fuel in your tank, but maybe not as much as you think. With each mission, you can slow down your vehicle to a minimum of 36 km / h, but you really do not have to do it. Newanang Records a line on your tachometer that specifies a certain approach speed that you want to achieve at each mission. Everything you really have to do is meeting.

If you continue to slow down, this could simplify the maneuvering in the approach phase slightly, but your speed is raised again to the speed marked by the line as soon as you reach the third and last phase. To save fuel, simply choose the speed with which the game wants to meet you. This allows you to burn more fuel when you optimize your landing.

Come on planet without gravity

Speaking of landing, perhaps the most annoying part of neuanfang flies missions to celestial bodies with little at all any attraction. If you approach the landing on these surfaces too quiet, you may actually slow down so much that you start to reverse the course. This brings them into a situation in which they both need to burn a ton of fuel to correct themselves and execute wild maneuvers, both extremely risky.

In order to make the land on these weightless surfaces a little easier, you may want to be something hotter than normal. That is, you need to worry about the approach of reaching the missionary speed or just wait until you are on the landing place shortly before you trigger your engines for quick braking before the impact. It can be difficult to select such things, but it's a lot easier to get too hot, as to try to correct too much to go safely and lose all your momentum.

Landing with cargo

In some missions, it's okay to get hot, but for everything that has to do with cargo that is polluted on your landing, you have to be really careful to achieve a soft landing. Even if your Lander takes little to no harm when placing, no too much speed change is required to throw your valuable supplies from the sides of your vehicle, resulting in a failure.

Neuanfang does not specify the exact threshold for a landing that is "too fast" and frustrating things. However, if you can slow down your ship from landing to 5 km / h or less, you should be in a clear area. Everything beyond, and they risk to lose the entire mission at the last moment.

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