Obsidian announces that to Grounded Patch 0.11.4 has been published with numerous bug fixes and improvements.
Changes
Graybeards and speedsters that are not in pallets will be pawn after 1 day in the game, rather than 3 days in the game.
Bug fixes — all platforms
Important problems:
Client achievements are rated correctly when accumulating to a multiplayer game and re-synchronized. Grasses that disappear when pocking immediately, no longer appear after charging certain scores. Hot pay is no longer sometimes for clients until they die after joining a multiplayer game for the first time. Games with Hot pouch Slots, all white boxes are displayed again during loading.
Crashing:
Rare crash when saving a game fixed. Client crash in connection with the use of the furnace fixed. Client crash in connection with applying and removing status effects fixed. Client crash in connection with base buildings fixed.
Other problems:
Endurance beams and corruption timers are no longer incorrectly displayed as half or twice the actual maximum value for clients when they play in mild or wash mode. The analyzer sound does not hang anymore if you skip the analysis status. A rare problem has been fixed in which a player was loaded with 0 life points and could not interact with anything. Furnished spiral stairs are now displayed correctly.
Bug fixes — Xbox Series X / S
The screen flickers no longer randomly with graphic artifacts. A crash by storage corruption for large bases has been fixed.
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